![]() These goggles are shown with the helmet in one of the private play teams with every All-Star and in his stickerbook render.Moto-X Star also has goggles as his default customization, but it can't be seen because his helmet prevents accessories.Despite Tennis Star being advertised as the fast All-Star variant, Moto-X Star actually moves faster.He and Wrestling Star are the only All-Star variants to not use sporting equipment as ammunition.It appears to be made from a tire, the back fender, and handlebars, with the mud being flung off the tire.His weapon resembles a disassembled Moto-X Bike.He is the only All-Star variant that is missing both shoes.Please note that all translations must be official. ![]() Moto-X Star concept art 2 In other languages ▼ Decreased effectiveness of Overheat Upgrade.Try to dish out as much damage as possible before he can get to many shots in.īalancing changes Trouble in Zombopolis: Part Two DLC It is wise to stay away from this zombie since it does very little damage from afar, as well as a better chance of not having your abilities negated. This All-Star is super dangerous since it can stun you if he hits enough. Getting up close will do significantly more damage, as well as getting a better chance to stun plants' abilities. Attacking at long range is usually a bad idea as this variant, as your shots are more inaccurate, making it harder to activate its special ability, as well as doing very little damage, as much as 2-3 damage a shot. Sprint Tackles can be used to damage enemies during overheats as well, but they should mostly be used for transport or evasion. Use your Imp Punt to keep up the pressure when you overheat, and protect others with the Dummy Shield. He also does well against Kernel Corn variants, as they rely heavily on their Husk Hop and Shuck Shot to deal with tanky zombies. Spread the damage around, but focus primarily on Plants with dangerous and crowd-controlling abilities, such as the Rose, Sunflower, Chomper, and Citron. Stay between your allies and your enemies and shoot as much as possible. This All-Star should be treated as a heavy support character. When the Future Dummy is destroyed, it explodes (dealing up to 75 damage to nearby Plants). This can serve as a short-ranged attack.Īn alternate ability of Sprint Tackle, Ultra Tackle does 90 damage but has a longer recharge time.ĭummy Shield is a shield that the All-Star places to protect himself.Īn alternate ability of Dummy Shield, the player can have four Shield Decoys, but it is weaker.Īn alternate ability of Dummy Shield, the Future Dummy is stronger than the default Dummy Shield, but only one Future Dummy can be placed down at a time. With the Sprint Tackle, the All-Star rushes forward, dealing 75 damage and knocks plants into the sky. With Imp Punt, the All-Star punts an Imp that rolls forward and explodes after a short time, dealing 150 damage to plants within its blast radius.Īn alternate ability of Imp Punt, Long Bomb allows the All-Star kicks an Imp up very high, which explodes when he lands and deals 150 damage. The Dirt Devastator has the ability to disable a plant's abilities and attack, but at the cost of lower damage. Moto-X Star uses the Dirt Devastator as its primary weapon, which deals 2-3 impact damage depending on range. His Dirt Devastator makes Plants mucky, and unable to use their abilities! AI health After the incident we shall not speak of, his Dirt Devastator is absolutely not allowed inside of Dr. The Moto-X Star is dirty, even by the zombies' admittedly low standards. 7.1 Trouble in Zombopolis: Part Two DLC.
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